Ludum Dare entry link: JeremyPennerFinal
|Fun:||2.88 (2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5)|
|Innovation:||3.69 (2, 2, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5)|
|Production:||3.19 (2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4)|
|Graphics:||2.07 (1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4)|
|Sound:||3.00 (1, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 5)|
CalvinFrench: - Fun=3 Innovation=3 Production=3 Graphics=2 Sound=2
Hah! It's like pong, and some new wave japanese shooter, and the intro animation from black & white, and CATS or zerowing or whatever all rolled into one. It's pretty neat idea, collecting your bullets. Could be developed I think into a fun game.
DrPetter: - Fun=2 Innovation=4 Production=3 Graphics=2 Sound=2
Gah, the bass! Running this game at high volume with woofers connected isn't the best idea in the world What is a good idea though is the one behind the game. The fact that you in effect drain your health by firing takes some time getting used to, but it's original. It's kind of hard to actually influence gameplay though, it's mostly a matter of avoiding black blobs while firing a shot every now and then and hoping it hits (or maybe I suck).
drZool: - Fun=2 Innovation=3 Production=3 Graphics=1 Sound=3
Got a catchy name Magnificent Gunbright! A little momentum in the movement wouldn't hurt, and it's hard to see the leader of the black. Interesting idéa though. The more you shoot the "weaker" you become.
ErikJohnson: - Magnificent Gunbright - Fun=3 Innovation=4 Production=4 Graphics=4 Sound=0
Wow, this game has so much style, it's great. The gameplay just needs to be a little bit faster and more engaging for this game to be really awesome.
GerryJJ: - Fun=4 Innovation=3 Production=4 Graphics=2 Sound=3
So, abstract fake japanese shooter. Magnificent Gunbright -- brilliant name, and the intro text is hilarious! =) Great idea with the bullets also acting as shield, though I suppose it may be borrowed from one of the games he said this was a cross between (haven't played either). Blobs move a little bit slow, maybe .. somewhat faster movement could be nice. (I wonder how this would play with mouse control ?).
IvoDanihelka: - Fun=2 Innovation=3 Production=3 Graphics=2 Sound=5
Super sound effects.
JacobGohlke: - Fun=4 Innovation=5 Production=3
Odd name Go Engrish! Nice intro, btw. If you ever want to do something like that again though, consider using a makeshift 'pop-filter'. Nice game.
JamesHofmann: Fun=3 Innovation=5 Production=3 Graphics=3 Sound=3
This one is pretty cool, but too simple for the long-term. Also, the graphics are a bit of an issue; they slow down very easily on my older 1ghz machine, and the only way to distinguish the "pick-up" pieces from the "shooting" pieces is the direction they're going in.
JayWard: - Fun=2 Innovation=4 Production=3 Graphics=3 Sound=3
Very cool idea. I really like the way the whole thing looked and felt. Controls felt a little too sluggish and were kind of confusing. Double plus points for the star wars esque voice over intro.
JohnCampbell: - Magnificent Gunbright (Windows, Python/Pygame)
Jolle: - Fun=4 Innovation=4 Production=3 Graphics=1 Sound=4
This game.. it has kind of a weird fun curve. First when it's starts (the game, not the intro and menu), it is a bit difficult just before you adapt to the gameplay. Then it becomes suprisingly fun, and stays so for maybe 10 levels, then it gets too repetitive. But even though the fun doesn't last for very long, it's very fun while it lasts. Not much to say about the graphics. About the sounds, it's pretty cool you actually recorded the intro text. The sounds are generally more humorous than very good, but it works. Pretty innovative too, I would say.. I can't really remember playing anything quite like it.. well parts of the gameplay is pretty standard (don't get hit by projectile, hit other one with projectiles, but the swarm thing was cool.
JosephWhite: - Fun=3 Innovation=3 Production=4 Graphics=3 Sound=4
MikeHommel: - Fun=2 Innovation=2 Production=4 Graphics=1 Sound=4
Good engrish. Bad gameplay. There's a reason shooters don't make you earn your ammo... it's no fun! It would also be more fun if you moved faster (and everything was faster). This game is just a tiring wait to get a lucky shot which is not so entertaining. It was an interesting idea to try though.
PhilHassey: - Fun=2 Innovation=2 Production=2 Graphics=2 Sound=3
The sound effects made me laugh.
Rale: - Fun=3 Innovation=4 Production=4 Graphics=3 Sound=3
Sweet! Quite nice game.. Simplistic graphics make this game look stylish. Idea is nice and with netplay it might be really funny. Current AI doesn't really stand a change when you play safely, but thats just questions of testing & developing time.
SMX: - Fun= Innovation= Production= Graphics= Sound=
TomaszDobrowolski2: - Fun=4 Innovation=5 Production=2 Graphics=2 Sound=2
Now this is something. Ridiculously stupid innovative idea, in a very good meaning of the words stupid. I especially like that you can shoot at bullet in a bullet rain and it will join your bullet cloud. And of course the exaggerated story makes the game even more interesting (and silly). Nice funny nice silly nice nice (in any order you want).
WojtekDabrowski: - Magnificent Gunbright
Fun = 5 Innovation = 5 Production = 4
I'm positively impressed! These are some very simple effects, but they are put together in such a skillful and innovative (at least I haven't seen anything like that before) way that they form a game that's quite addictive and very much fun to play!This is all I can say: try it!
One problem is that, under Linux, I had to copy all the data into the src directory to run the game, but that's a minor annoyance.
xaver: - Fun=3 Innovation=4 Production=3 Graphics=2 Sound=3
A versus-style game in which you are a group of white blobs and you have to defeat the group of black blobs. Collecting white dots grows your player and also increases your ammo supply. The graphics are simplistic but I had fun playing this one. I liked the silly introduction and instructions text, although maybe the all that speech was unnecessary.
Deepflame: - Fun=2 Innovation=3 Production=2 Graphic=1 Sound=1
Interesting game, interesting use of English too.